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Server Properties Guide

A deep dive into the server.properties file and what every setting does.


Overview

The server.properties file is the main configuration file for vanilla and modded Minecraft servers. You can edit this file in the "File Manager" of your RYN Host panel.

Key Settings

gamemode

Sets the default game mode for new players.

Values: survival, creative, adventure, spectator

difficulty

Defines the difficulty level (mob damage, hunger, etc).

Values: peaceful, easy, normal, hard

pvp

Enable or disable Player vs Player combat.

Values: true (enabled), false (disabled)

max-players

The maximum number of players allowed on the server at once.

level-type

Determines the type of map that is generated.

Values: minecraft:normal, minecraft:flat, minecraft:large_biomes, minecraft:amplified

view-distance

The maximum distance (in chunks) that the server sends to the client. Lower this to improve performance.

Recommended: 10 (or 6-8 for optimized performance)

white-list

If enabled, only players listed in whitelist.json can join.

Values: true, false

online-mode

Validates player accounts with Mojang/Microsoft servers.

Keep true for security. Set false only for offline/cracked servers (unsafe).

Note: After changing any setting in this file, you must Restart your server for changes to take effect.