A deep dive into the server.properties file and what every setting does.
The server.properties file is the main configuration file for vanilla and modded Minecraft servers. You can edit this file in the "File Manager" of your RYN Host panel.
gamemode
Sets the default game mode for new players.
Values: survival, creative, adventure, spectator
difficulty
Defines the difficulty level (mob damage, hunger, etc).
Values: peaceful, easy, normal, hard
pvp
Enable or disable Player vs Player combat.
Values: true (enabled), false (disabled)
max-players
The maximum number of players allowed on the server at once.
level-type
Determines the type of map that is generated.
Values: minecraft:normal, minecraft:flat, minecraft:large_biomes, minecraft:amplified
view-distance
The maximum distance (in chunks) that the server sends to the client. Lower this to improve performance.
Recommended: 10 (or 6-8 for optimized performance)
white-list
If enabled, only players listed in whitelist.json can join.
Values: true, false
online-mode
Validates player accounts with Mojang/Microsoft servers.
Keep true for security. Set false only for offline/cracked servers (unsafe).
Note: After changing any setting in this file, you must Restart your server for changes to take effect.